The app is free.
Drawing costs credits.
Downloading GetGuise, tracking your face and going live cost nothing, forever. Credits pay for one thing only: drawing a character of your own inside the app.
Free, forever
- Face tracking and calibration
- The always-on-top overlay window
- OBS and Streamlabs capture
- The avatars bundled with the installer
- Running signed out, and fully offline
Plans
An allowance of credits each month, and somewhere to back up what you draw. Change plan or stop any time.
Free
$0
Enough to draw one character and find out whether the app is for you.
- 40 credits to start
- 20 credits a month
- 1 outfit
- 1 GB cloud backup
- Recommended
Pro
$4.99/month
The working plan. A character a week, dressed for the season, with room to redo the ones that miss.
- 840 credits a month
- Up to 60 outfits
- 10 GB cloud backup
- Unused credits roll over for one month
Plus
$14.99/month
For a channel that changes its look often, or several people drawing on one account.
- 2,800 credits a month
- Up to 200 outfits
- 30 GB cloud backup
- Unused credits roll over for one month
Checkout opens on Lemon Squeezy. Use the same email you'll sign into GetGuise with — it is the only thing tying the purchase to your account. No account yet? What you buy waits for that address and lands the first time you sign in with it.
Or just buy credits.
A one-off top-up with no subscription attached. Packs never expire, so nothing is forfeited at the end of a month — they cost a little more per credit for exactly that reason.
670credits
$4.99
Up to 47 outfits
Buy credits2,240credits
$14.99
Up to 160 outfits
Buy credits- Best rate
6,800credits
$39.99
Up to 485 outfits
Buy credits
Same money, side by side
- $4.99Pack — 670 credits oncePro — 840 every month
- $14.99Pack — 2,240 credits oncePlus — 2,800 every month
A plan is the cheaper credit at either price. A pack is the one that never expires. Buy a pack when you draw in bursts; subscribe when you draw every month.
What a credit buys
The app shows the price on the button before you press it, and the credits come back if the drawing fails.
- 20A new character, ready to installTwo draws, charged separately: the character for 8, then its first outfit as a six-cell expression sheet for 12. That pair is an avatar you can install.
- 14Another outfitRedrawn from the character you already have — same face, same style, new clothes.
- 20Another outfit, character redrawn firstThe surer of the two paths when a look has to be exact: the character is drawn again, then dressed.
- 8Redesign the characterOne named edit to the character art itself, keeping the face.
- 1Surprise meThe suggestion button is never charged per press. 2 attempts a day are included, and 1 credit resets your attempts back to 10.
Credits are how the drawing is metered; outfits are what you get.How the app works →
A failed generation costs nothing
Credits are reserved before the image is drawn and handed straight back if it fails. Nothing is taken for a run that didn't produce anything.
Unused credits roll over
On Pro and Plus, whatever you don't spend carries into next month, up to twice your monthly allowance. Free doesn't roll over.
Packs never expire
A pack is a one-off top-up that sits in your balance until you spend it — no subscription, no expiry date.
“Up to” is doing real work
The outfit counts assume you're dressing a character you've already drawn. Starting a new one costs 20 credits before it can be dressed at all, so spreading credits across several characters buys fewer outfits.
Cloud backup, not a lock
Storage is a safety net for the characters you generate. Every avatar still lives in a folder you own, and going offline never costs you one you already have.
Everything else is free
Tracking, calibration, the overlay window, OBS capture and the bundled avatars all work signed out and offline. Credits only ever pay for drawing something new.